package buildqueue import ( "brunel/domain" "errors" "github.com/alphadose/haxmap" ) var queue = haxmap.New[string, domain.BuildQueueItem]() func Add(buildItem domain.BuildQueueItem) error { if _, ok := queue.Get(buildItem.Source.Name); ok { return errors.New("package already in queue") } queue.Set(buildItem.Source.Name, buildItem) return nil } func Get(name string) (domain.BuildQueueItem, bool) { item, ok := queue.Get(name) return item, ok } func Remove(name string) error { _, ok := queue.Get(name) if !ok { return errors.New("package not in queue") } queue.Del(name) return nil } func Update(buildItem domain.BuildQueueItem) error { item, ok := queue.Get(buildItem.Source.Name) if !ok { return errors.New("package not in queue") } if item.Status == domain.Building { return errors.New("package is already building") } queue.Set(buildItem.Source.Name, buildItem) return nil } func GetQueue() *haxmap.Map[string, domain.BuildQueueItem] { return queue } func GetCounts() domain.BuildQueueCount { count := domain.BuildQueueCount{ Queued: 0, Building: 0, } queue.ForEach(func(k string, v domain.BuildQueueItem) bool { if v.Status == domain.Queued { count.Queued++ } else if v.Status == domain.Building { count.Building++ } return true }) return count } func ProcessNext() error { var item *domain.BuildQueueItem queue.ForEach(func(k string, v domain.BuildQueueItem) bool { if v.Status == domain.Queued { item = &v return false } return true }) if item == nil { return errors.New("no packages in queue") } err := UpdateBuildFile(*item) if err != nil { return err } item.Status = domain.Building err = Update(*item) return err }