276 lines
6.2 KiB
Go
276 lines
6.2 KiB
Go
package buildqueue
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import (
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"brunel/config"
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"brunel/domain"
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"brunel/packages"
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"context"
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"fmt"
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"log/slog"
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"net/http"
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"sort"
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"time"
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"golang.org/x/net/html"
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)
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func StartPackageQueueWorker(ctx context.Context) {
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go func() {
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for {
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select {
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case <-ctx.Done():
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return
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default:
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err := packages.ProcessPackages()
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if err != nil {
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slog.Error("unable to process packages: " + err.Error())
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}
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packs := packages.GetPackages()
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packs.ForEach(func(k string, v domain.SourcePackage) bool {
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needsBuild := false
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buildVersion := ""
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buildAttempt := 0
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v.Packages.ForEach(func(k string, v domain.PackageInfo) bool {
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if v.Status == domain.Current {
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return true
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}
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version := v.NewVersion
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if version == "" {
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version = v.Version
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}
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if v.Status == domain.Missing {
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needsBuild = true
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buildVersion = version
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buildAttempt = v.BuildAttempts
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return false
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}
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if v.Status == domain.Stale {
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needsBuild = true
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buildVersion = version
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buildAttempt = v.BuildAttempts
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return false
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}
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return true
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})
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if needsBuild {
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if buildAttempt > 1 {
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return true
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}
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typ := domain.BuildTypeLTO
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if buildAttempt == 1 {
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typ = domain.BuildTypeNormal
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}
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buildItem := domain.BuildQueueItem{
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Source: v,
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Status: domain.Queued,
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Type: typ,
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Patch: false,
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Rebuild: false,
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BuildNumber: buildAttempt,
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BuildVersion: buildVersion,
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}
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err := Add(buildItem)
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if err != nil {
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slog.Info("unable to add package to queue: " + err.Error())
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}
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}
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return true
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})
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time.Sleep(1 * time.Hour)
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}
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}
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}()
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}
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func processQueueAndStatus(ctx context.Context) {
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for {
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select {
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case <-ctx.Done():
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return
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default:
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q := GetQueue()
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itemsToRemove := make([]string, 0)
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buildingFound := false
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q.ForEach(func(k string, item domain.BuildQueueItem) bool {
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if item.Status == domain.Building {
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buildingFound = true
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complete, err := CheckIfBuildComplete(ctx, item)
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if err != nil && !complete {
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slog.Error("unable to check if build is complete: " + err.Error())
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}
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if complete {
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if err != nil {
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updatePackageStatus(&item, domain.Error, domain.Error)
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} else {
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updatePackageStatus(&item, domain.Current, domain.Built)
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}
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packages.UpdateSourcePackage(item.Source)
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itemsToRemove = append(itemsToRemove, k)
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}
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}
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return true
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})
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for _, item := range itemsToRemove {
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Remove(item)
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}
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if !buildingFound {
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err := ProcessNext()
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if err != nil {
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slog.Error("unable to process queue: " + err.Error())
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}
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}
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time.Sleep(1500 * time.Millisecond)
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}
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}
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}
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func updatePackageStatus(item *domain.BuildQueueItem, status domain.PackageStatus, buildStatus domain.PackageStatus) {
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item.Source.Packages.ForEach(func(k string, v domain.PackageInfo) bool {
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v.Status = status
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v.BuildAttempts++
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v.LastBuildStatus = domain.PackageStatus(buildStatus)
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if status == domain.Current {
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v.Version = item.BuildVersion
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v.BuildAttempts = 0
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v.NewVersion = ""
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}
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item.Source.Packages.Set(k, v)
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return true
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})
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}
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func StartQueueAndStatusWorker(ctx context.Context) {
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go processQueueAndStatus(ctx)
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}
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func CheckIfBuildComplete(ctx context.Context, item domain.BuildQueueItem) (bool, error) {
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resp, err := http.Get(config.Configs.ActionsUrl)
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if err != nil {
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return false, err
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}
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defer resp.Body.Close()
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doc, err := html.Parse(resp.Body)
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if err != nil {
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return false, err
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}
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buildName := item.Source.Name + "=" + item.BuildVersion
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var builds []struct {
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isMatch bool
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status string
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time time.Time
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}
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var f func(*html.Node) error
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f = func(n *html.Node) error {
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if n.Type == html.ElementNode && n.Data == "div" {
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for _, a := range n.Attr {
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if a.Key == "class" && a.Val == "flex-item tw-items-center" {
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isMatch, status, buildTime := checkBuildBlock(n, buildName)
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if isMatch {
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builds = append(builds, struct {
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isMatch bool
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status string
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time time.Time
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}{isMatch, status, buildTime})
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}
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}
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}
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}
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for c := n.FirstChild; c != nil; c = c.NextSibling {
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if err := f(c); err != nil {
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return err
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}
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}
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return nil
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}
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if err := f(doc); err != nil {
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return false, err
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}
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// Sort builds by time, most recent first
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sort.Slice(builds, func(i, j int) bool {
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return builds[i].time.After(builds[j].time)
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})
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if len(builds) == 0 {
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slog.Info("No matching builds found", "buildName", buildName)
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return false, nil
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}
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mostRecentBuild := builds[0]
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switch mostRecentBuild.status {
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case "Success":
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return true, nil
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case "Failure":
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return true, fmt.Errorf("build failed")
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case "Running":
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return false, nil // Build is still in progress
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case "Queued":
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return false, nil // Build is still in progress
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case "Waiting":
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return false, nil // Build is waiting to start
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default:
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slog.Warn("Unknown build status", "status", mostRecentBuild.status)
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return false, fmt.Errorf("unknown build status: %s", mostRecentBuild.status)
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}
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}
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func checkBuildBlock(n *html.Node, buildName string) (bool, string, time.Time) {
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var title string
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var status string
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var buildTime time.Time
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var f func(*html.Node)
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f = func(n *html.Node) {
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if n.Type == html.ElementNode {
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switch n.Data {
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case "a":
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for _, a := range n.Attr {
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if a.Key == "class" && a.Val == "flex-item-title" {
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for _, attr := range n.Attr {
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if attr.Key == "title" {
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title = attr.Val
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}
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}
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}
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}
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case "div":
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for _, a := range n.Attr {
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if a.Key == "class" && a.Val == "flex-item-leading" {
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for c := n.FirstChild; c != nil; c = c.NextSibling {
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if c.Type == html.ElementNode && c.Data == "span" {
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for _, attr := range c.Attr {
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if attr.Key == "data-tooltip-content" {
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status = attr.Val
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}
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}
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}
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}
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}
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}
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case "relative-time":
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for _, a := range n.Attr {
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if a.Key == "datetime" {
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buildTime, _ = time.Parse(time.RFC3339, a.Val)
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}
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}
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}
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}
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for c := n.FirstChild; c != nil; c = c.NextSibling {
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f(c)
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}
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}
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f(n)
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return title == buildName, status, buildTime
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}
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