switch to in-app docs instead of external docs

This commit is contained in:
Erikas 2024-07-12 23:12:08 +03:00
parent 8eaffc3407
commit 40328cb228
3 changed files with 122 additions and 99 deletions

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# Afterburner instructions
1. Install Afterburner. It will also install RivaTuner statistics server.
2. Open Afterburner, go to Settings, then "Monitoring" tab.
3. Change "Hardware polling period (in miliseconds)" to "100" (ensure ALL your benchmarks have the same interval value, even on Linux!)
4. Modify the graphs:
1. Disable everything
2. Enable the following:
* GPU temperature
* GPU usage
* Memory usage
* Core clock
* Memory clock
* Power
* CPU temperature
* CPU usage
* RAM usage
* Framerate
* Frametime
3. (optional) Click on each, then check "Show in On-Screen Display" for each, so you can see them in Overlay
5. Check "Log history to file"
6. Select location for such file (e.g. Desktop or Downloads works great).
7. Check "Recreate existing log files"
8. Uncheck "Log history to file" (yes, check to configure and then uncheck to disable _auto_ recording when game starts)
9. Set "Begin logging" and "End logging" shortcuts. Suggestion is SHIFT+F2 and SHIFT+F3 appropriately.
10. Close Afterburner settings.
11. Ensure that AfterBurner and RivaTuner is running (opened or in system tray).
12. Start the game, overlay will show up in 5-30 seconds (keep clicking a mouse when the game is loading)
13. When starting benchmark, press shortcut to record, then press shortcut to stop recording. Note that there is no indication that game is being recorded or not.
You will end up with a file, named `*.hml`. Rename it to a label that you want to see in the website. Something like `Windows` or `something else` (with or without `.hml` extension) will work.

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# MangoHud instructions
1. Install MangoHud overlay package to your Linux distribution appropriately. More information can be found [here](https://wiki.archlinux.org/title/MangoHud).
2. (Optional) install `Goverlay` application which allows you to configure MangoHud overlay with graphical UI.
3. Edit `~/.config/MangoHud/MangoHud.conf` with the following contents (read the in-code comments):
```ini
legacy_layout=false
background_alpha=0.6
round_corners=0
background_alpha=0.6
background_color=000000
font_size=24
text_color=FFFFFF
position=top-left
toggle_hud=Shift_R+F12
pci_dev=0:0b:00.0
table_columns=3
gpu_text=GPU
gpu_stats
gpu_temp
cpu_text=CPU
cpu_stats
core_load
core_bars
cpu_temp
io_stats
io_read
io_write
vram
vram_color=AD64C1
ram
ram_color=C26693
fps
gpu_name
frame_timing
frametime_color=00FF00
fps_limit_method=late
toggle_fps_limit=Shift_L+F1
fps_limit=0
# Update to your preferred logs location here:
output_folder=/home/user/mangohud_logs
# Set this to maximum log duration (in seconds). It will autostop after this duration, which is useful if
# you know the duration of your benchmark, otherwise set to something large, like 9999...
log_duration=90
# If your application starts right into the benchmark - setting this to e.g. '10' gives game 10s to load. If you
# don't want it to autostart logging the data - leave this set to '0'.
autostart_log=0
# Set this to interval of how frequently logs are collected (in miliseconds). '100' is what I use, 50 provides
# more data and is suitable for short benchmarks, while 200-500 is suitable for (very) long benchmarks.
#
# NOTE - If you are comparing Linux and Windows, then make sure this value is identical in both!
#
log_interval=100
toggle_logging=Shift_L+F2
```
When you start the game, overlay should be visible. Pressing `SHIFT+F2` starts the logging and either it ends due to `log_duration` value, or can be manually stopped by pressing `SHIFT+F2` again. Note that there is an indication in overlay, where it shows big red dot, indicating that recording in progress.
After recording is done, you might end up with (or without) `*-summary.csv` file. This file can be deleted. Then there is `<game>-<timestamp>.csv` file - rename it to a label that you want to see in the website. Something like `Linux` or `something else` (with or without `.csv` extension) will work.

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</form>
<div class="d-flex justify-content-between align-items-center">
<h2 class="mt-3">Notes:</h2>
<h2 class="mt-3">Instructions:</h2>
</div>
<ul>
@ -37,4 +37,125 @@
</li>
</ul>
<ul class="nav nav-tabs" id="myTab" role="tablist">
<li class="nav-item" role="presentation">
<button class="nav-link active" id="home-tab" data-bs-toggle="tab" data-bs-target="#home" type="button" role="tab" aria-controls="home" aria-selected="true">MangoHud (Linux)</button>
</li>
<li class="nav-item" role="presentation">
<button class="nav-link" id="profile-tab" data-bs-toggle="tab" data-bs-target="#profile" type="button" role="tab" aria-controls="profile" aria-selected="false">Afterburner (Windows)</button>
</li>
</ul>
<div class="tab-content" id="myTabContent">
<!-- MangoHud tab -->
<div class="tab-pane fade show active" id="home" role="tabpanel" aria-labelledby="home-tab">
<ol>
<li>Install MangoHud overlay package to your Linux distribution appropriately. More information can be found <a href="https://wiki.archlinux.org/title/MangoHud" target="_blank">here</a>.</li>
<li>(Optional) install <code>Goverlay</code> application which allows you to configure MangoHud overlay with graphical UI.</li>
<li>Edit <code>~/.config/MangoHud/MangoHud.conf</code> with the following contents (read the in-code comments and update accordingly):
<pre><code class="language-ini">
legacy_layout=false
background_alpha=0.6
round_corners=0
background_alpha=0.6
background_color=000000
font_size=24
text_color=FFFFFF
position=top-left
toggle_hud=Shift_R+F12
pci_dev=0:0b:00.0
table_columns=3
gpu_text=GPU
gpu_stats
gpu_temp
cpu_text=CPU
cpu_stats
core_load
core_bars
cpu_temp
io_stats
io_read
io_write
vram
vram_color=AD64C1
ram
ram_color=C26693
fps
gpu_name
frame_timing
frametime_color=00FF00
fps_limit_method=late
toggle_fps_limit=Shift_L+F1
fps_limit=0
# Update to your preferred logs location here:
output_folder=/home/user/mangohud_logs
# Set this to maximum log duration (in seconds). It will autostop after this duration, which is useful if
# you know the duration of your benchmark, otherwise set to something large, like 9999...
log_duration=90
# If your application starts right into the benchmark - setting this to e.g. '10' gives game 10s to load. If you
# don't want it to autostart logging the data - leave this set to '0'.
autostart_log=0
# Set this to interval of how frequently logs are collected (in milliseconds). '100' is what I use, 50 provides
# more data and is suitable for short benchmarks, while 200-500 is suitable for (very) long benchmarks.
#
# NOTE - If you are comparing Linux and Windows, then make sure this value is identical in both!
#
log_interval=100
toggle_logging=Shift_L+F2
</code></pre>
</li>
</ol>
<p>When you start the game, overlay should be visible. Pressing <code>SHIFT+F2</code> starts the logging and either it ends due to <code>log_duration</code> value, or can be manually stopped by pressing <code>SHIFT+F2</code> again. Note that there is an indication in overlay, where it shows big red dot, indicating that recording in progress.</p>
<p>After recording is done, you might end up with (or without) <code>*-summary.csv</code> file. This file can be deleted. Then there is <code>&lt;game&gt;-&lt;timestamp&gt;.csv</code> file - rename it to a label that you want to see in the website. Something like <code>Linux</code> or <code>something else</code> (with or without <code>.csv</code> extension) will work.</p>
</div>
<!-- Afterburner tab -->
<div class="tab-pane fade" id="profile" role="tabpanel" aria-labelledby="profile-tab">
<ol>
<li>Install Afterburner. It will also install RivaTuner statistics server.</li>
<li>Open Afterburner, go to Settings, then "Monitoring" tab.</li>
<li>Change "Hardware polling period (in milliseconds)" to "100" (ensure ALL your benchmarks have the same interval value, even on Linux!)</li>
<li>Modify the graphs:
<ol>
<li>Disable everything</li>
<li>Enable the following:
<ul>
<li>GPU temperature</li>
<li>GPU usage</li>
<li>Memory usage</li>
<li>Core clock</li>
<li>Memory clock</li>
<li>Power</li>
<li>CPU temperature</li>
<li>CPU usage</li>
<li>RAM usage</li>
<li>Framerate</li>
<li>Frametime</li>
</ul>
</li>
<li>(optional) Click on each, then check "Show in On-Screen Display" for each, so you can see them in Overlay</li>
</ol>
</li>
<li>Check "Log history to file"</li>
<li>Select location for such file (e.g. Desktop or Downloads works great).</li>
<li>Check "Recreate existing log files"</li>
<li>Uncheck "Log history to file" (yes, check to configure and then uncheck to disable <em>auto</em> recording when game starts)</li>
<li>Set "Begin logging" and "End logging" shortcuts. Suggestion is SHIFT+F2 and SHIFT+F3 appropriately.</li>
<li>Close Afterburner settings.</li>
<li>Ensure that AfterBurner and RivaTuner is running (opened or in system tray).</li>
<li>Start the game, overlay will show up in 5-30 seconds (keep clicking a mouse when the game is loading)</li>
<li>When starting benchmark, press shortcut to record, then press shortcut to stop recording. Note that there is no indication that game is being recorded or not.</li>
</ol>
<p>You will end up with a file, named <code>*.hml</code>. Rename it to a label that you want to see in the website. Something like <code>Windows</code> or <code>something else</code> (with or without <code>.hml</code> extension) will work.</p>
</div>
</div>
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