switch to in-app docs instead of external docs
This commit is contained in:
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# Afterburner instructions
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1. Install Afterburner. It will also install RivaTuner statistics server.
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2. Open Afterburner, go to Settings, then "Monitoring" tab.
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3. Change "Hardware polling period (in miliseconds)" to "100" (ensure ALL your benchmarks have the same interval value, even on Linux!)
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4. Modify the graphs:
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1. Disable everything
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2. Enable the following:
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* GPU temperature
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* GPU usage
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* Memory usage
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* Core clock
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* Memory clock
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* Power
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* CPU temperature
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* CPU usage
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* RAM usage
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* Framerate
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* Frametime
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3. (optional) Click on each, then check "Show in On-Screen Display" for each, so you can see them in Overlay
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5. Check "Log history to file"
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6. Select location for such file (e.g. Desktop or Downloads works great).
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7. Check "Recreate existing log files"
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8. Uncheck "Log history to file" (yes, check to configure and then uncheck to disable _auto_ recording when game starts)
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9. Set "Begin logging" and "End logging" shortcuts. Suggestion is SHIFT+F2 and SHIFT+F3 appropriately.
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10. Close Afterburner settings.
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11. Ensure that AfterBurner and RivaTuner is running (opened or in system tray).
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12. Start the game, overlay will show up in 5-30 seconds (keep clicking a mouse when the game is loading)
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13. When starting benchmark, press shortcut to record, then press shortcut to stop recording. Note that there is no indication that game is being recorded or not.
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You will end up with a file, named `*.hml`. Rename it to a label that you want to see in the website. Something like `Windows` or `something else` (with or without `.hml` extension) will work.
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@ -1,67 +0,0 @@
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# MangoHud instructions
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1. Install MangoHud overlay package to your Linux distribution appropriately. More information can be found [here](https://wiki.archlinux.org/title/MangoHud).
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2. (Optional) install `Goverlay` application which allows you to configure MangoHud overlay with graphical UI.
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3. Edit `~/.config/MangoHud/MangoHud.conf` with the following contents (read the in-code comments):
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```ini
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legacy_layout=false
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background_alpha=0.6
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round_corners=0
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background_alpha=0.6
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background_color=000000
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font_size=24
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text_color=FFFFFF
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position=top-left
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toggle_hud=Shift_R+F12
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pci_dev=0:0b:00.0
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table_columns=3
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gpu_text=GPU
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gpu_stats
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gpu_temp
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cpu_text=CPU
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cpu_stats
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core_load
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core_bars
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cpu_temp
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io_stats
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io_read
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io_write
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vram
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vram_color=AD64C1
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ram
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ram_color=C26693
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fps
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gpu_name
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frame_timing
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frametime_color=00FF00
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fps_limit_method=late
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toggle_fps_limit=Shift_L+F1
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fps_limit=0
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# Update to your preferred logs location here:
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output_folder=/home/user/mangohud_logs
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# Set this to maximum log duration (in seconds). It will autostop after this duration, which is useful if
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# you know the duration of your benchmark, otherwise set to something large, like 9999...
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log_duration=90
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# If your application starts right into the benchmark - setting this to e.g. '10' gives game 10s to load. If you
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# don't want it to autostart logging the data - leave this set to '0'.
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autostart_log=0
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# Set this to interval of how frequently logs are collected (in miliseconds). '100' is what I use, 50 provides
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# more data and is suitable for short benchmarks, while 200-500 is suitable for (very) long benchmarks.
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#
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# NOTE - If you are comparing Linux and Windows, then make sure this value is identical in both!
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#
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log_interval=100
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toggle_logging=Shift_L+F2
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```
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When you start the game, overlay should be visible. Pressing `SHIFT+F2` starts the logging and either it ends due to `log_duration` value, or can be manually stopped by pressing `SHIFT+F2` again. Note that there is an indication in overlay, where it shows big red dot, indicating that recording in progress.
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After recording is done, you might end up with (or without) `*-summary.csv` file. This file can be deleted. Then there is `<game>-<timestamp>.csv` file - rename it to a label that you want to see in the website. Something like `Linux` or `something else` (with or without `.csv` extension) will work.
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@ -22,7 +22,7 @@
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</form>
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</form>
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<div class="d-flex justify-content-between align-items-center">
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<div class="d-flex justify-content-between align-items-center">
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<h2 class="mt-3">Notes:</h2>
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<h2 class="mt-3">Instructions:</h2>
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</div>
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</div>
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<ul>
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<ul>
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@ -37,4 +37,125 @@
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</li>
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</li>
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</ul>
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</ul>
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<ul class="nav nav-tabs" id="myTab" role="tablist">
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<li class="nav-item" role="presentation">
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<button class="nav-link active" id="home-tab" data-bs-toggle="tab" data-bs-target="#home" type="button" role="tab" aria-controls="home" aria-selected="true">MangoHud (Linux)</button>
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</li>
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<li class="nav-item" role="presentation">
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<button class="nav-link" id="profile-tab" data-bs-toggle="tab" data-bs-target="#profile" type="button" role="tab" aria-controls="profile" aria-selected="false">Afterburner (Windows)</button>
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</li>
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</ul>
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<div class="tab-content" id="myTabContent">
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<!-- MangoHud tab -->
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<div class="tab-pane fade show active" id="home" role="tabpanel" aria-labelledby="home-tab">
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<ol>
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<li>Install MangoHud overlay package to your Linux distribution appropriately. More information can be found <a href="https://wiki.archlinux.org/title/MangoHud" target="_blank">here</a>.</li>
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<li>(Optional) install <code>Goverlay</code> application which allows you to configure MangoHud overlay with graphical UI.</li>
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<li>Edit <code>~/.config/MangoHud/MangoHud.conf</code> with the following contents (read the in-code comments and update accordingly):
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<pre><code class="language-ini">
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legacy_layout=false
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background_alpha=0.6
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round_corners=0
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background_alpha=0.6
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background_color=000000
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font_size=24
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text_color=FFFFFF
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position=top-left
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toggle_hud=Shift_R+F12
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pci_dev=0:0b:00.0
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table_columns=3
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gpu_text=GPU
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gpu_stats
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gpu_temp
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cpu_text=CPU
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cpu_stats
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core_load
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core_bars
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cpu_temp
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io_stats
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io_read
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io_write
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vram
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vram_color=AD64C1
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ram
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ram_color=C26693
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fps
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gpu_name
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frame_timing
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frametime_color=00FF00
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fps_limit_method=late
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toggle_fps_limit=Shift_L+F1
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fps_limit=0
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# Update to your preferred logs location here:
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output_folder=/home/user/mangohud_logs
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# Set this to maximum log duration (in seconds). It will autostop after this duration, which is useful if
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# you know the duration of your benchmark, otherwise set to something large, like 9999...
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log_duration=90
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# If your application starts right into the benchmark - setting this to e.g. '10' gives game 10s to load. If you
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# don't want it to autostart logging the data - leave this set to '0'.
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autostart_log=0
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# Set this to interval of how frequently logs are collected (in milliseconds). '100' is what I use, 50 provides
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# more data and is suitable for short benchmarks, while 200-500 is suitable for (very) long benchmarks.
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#
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# NOTE - If you are comparing Linux and Windows, then make sure this value is identical in both!
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#
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log_interval=100
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toggle_logging=Shift_L+F2
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</code></pre>
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</li>
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</ol>
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<p>When you start the game, overlay should be visible. Pressing <code>SHIFT+F2</code> starts the logging and either it ends due to <code>log_duration</code> value, or can be manually stopped by pressing <code>SHIFT+F2</code> again. Note that there is an indication in overlay, where it shows big red dot, indicating that recording in progress.</p>
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<p>After recording is done, you might end up with (or without) <code>*-summary.csv</code> file. This file can be deleted. Then there is <code><game>-<timestamp>.csv</code> file - rename it to a label that you want to see in the website. Something like <code>Linux</code> or <code>something else</code> (with or without <code>.csv</code> extension) will work.</p>
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</div>
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<!-- Afterburner tab -->
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<div class="tab-pane fade" id="profile" role="tabpanel" aria-labelledby="profile-tab">
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<ol>
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<li>Install Afterburner. It will also install RivaTuner statistics server.</li>
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<li>Open Afterburner, go to Settings, then "Monitoring" tab.</li>
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<li>Change "Hardware polling period (in milliseconds)" to "100" (ensure ALL your benchmarks have the same interval value, even on Linux!)</li>
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<li>Modify the graphs:
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<ol>
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<li>Disable everything</li>
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<li>Enable the following:
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<ul>
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<li>GPU temperature</li>
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<li>GPU usage</li>
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<li>Memory usage</li>
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<li>Core clock</li>
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<li>Memory clock</li>
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<li>Power</li>
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<li>CPU temperature</li>
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<li>CPU usage</li>
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<li>RAM usage</li>
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<li>Framerate</li>
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<li>Frametime</li>
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</ul>
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</li>
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<li>(optional) Click on each, then check "Show in On-Screen Display" for each, so you can see them in Overlay</li>
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</ol>
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</li>
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<li>Check "Log history to file"</li>
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<li>Select location for such file (e.g. Desktop or Downloads works great).</li>
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<li>Check "Recreate existing log files"</li>
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<li>Uncheck "Log history to file" (yes, check to configure and then uncheck to disable <em>auto</em> recording when game starts)</li>
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<li>Set "Begin logging" and "End logging" shortcuts. Suggestion is SHIFT+F2 and SHIFT+F3 appropriately.</li>
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<li>Close Afterburner settings.</li>
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<li>Ensure that AfterBurner and RivaTuner is running (opened or in system tray).</li>
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<li>Start the game, overlay will show up in 5-30 seconds (keep clicking a mouse when the game is loading)</li>
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<li>When starting benchmark, press shortcut to record, then press shortcut to stop recording. Note that there is no indication that game is being recorded or not.</li>
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</ol>
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<p>You will end up with a file, named <code>*.hml</code>. Rename it to a label that you want to see in the website. Something like <code>Windows</code> or <code>something else</code> (with or without <code>.hml</code> extension) will work.</p>
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</div>
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</div>
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{{template "footer.tmpl" .}}
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{{template "footer.tmpl" .}}
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