flightlesssomething/templates/benchmark_create.tmpl

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{{template "header.tmpl" .}}
<div class="d-flex justify-content-between align-items-center">
<h2>New benchmark</h2>
</div>
<form action="/benchmark" method="post" enctype="multipart/form-data">
<div class="mb-3">
<label for="exampleInputEmail1" class="form-label">Title</label>
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<input type="text" class="form-control" id="exampleInputEmail1" aria-describedby="emailHelp" placeholder="Title of your benchmark" required name="title" maxlength="100">
<div id="emailHelp" class="form-text"><small>For example: <code><i>Forza Horizon 5: BORE vs SCX schedulers</i></code></small></div>
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</div>
<div class="mb-3">
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<label for="exampleInputPassword1" class="form-label">Description <small>(optional)</small></label>
<textarea id="exampleInputPassword1" class="form-control" rows="4" placeholder="Description of your benchmark" name="description" maxlength="500"></textarea>
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</div>
<div class="mb-3">
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<label for="inputGroupFile01" class="form-label">Overlay file(s)</label>
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<input type="file" class="form-control" id="inputGroupFile01" required multiple name="files">
</div>
<button type="submit" class="btn btn-primary">Submit</button>
</form>
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<div class="d-flex justify-content-between align-items-center">
<h2 class="mt-3">Instructions:</h2>
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</div>
<ul>
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<li>Filename (without the extension) is the name of the label.
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<ul>
<li>You cannot rename once benchmark is submitted.</li>
</ul>
</li>
<li>You can upload at max 50 CSV files for a single benchmark.
</li>
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<li>Only MangoHUD (*.csv) and Afterburner (*.hml) formats are supported.
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</li>
</ul>
<ul class="nav nav-tabs" id="myTab" role="tablist">
<li class="nav-item" role="presentation">
<button class="nav-link active" id="home-tab" data-bs-toggle="tab" data-bs-target="#home" type="button" role="tab" aria-controls="home" aria-selected="true">MangoHud (Linux)</button>
</li>
<li class="nav-item" role="presentation">
<button class="nav-link" id="profile-tab" data-bs-toggle="tab" data-bs-target="#profile" type="button" role="tab" aria-controls="profile" aria-selected="false">Afterburner (Windows)</button>
</li>
</ul>
<div class="tab-content" id="myTabContent">
<!-- MangoHud tab -->
<div class="tab-pane fade show active" id="home" role="tabpanel" aria-labelledby="home-tab">
<ol>
<li>Install MangoHud overlay package to your Linux distribution appropriately. More information can be found <a href="https://wiki.archlinux.org/title/MangoHud" target="_blank">here</a>.</li>
<li>(Optional) install <code>Goverlay</code> application which allows you to configure MangoHud overlay with graphical UI.</li>
<li>Edit <code>~/.config/MangoHud/MangoHud.conf</code> with the following contents (read the in-code comments and update accordingly):
<pre><code class="language-ini">
legacy_layout=false
background_alpha=0.6
round_corners=0
background_alpha=0.6
background_color=000000
font_size=24
text_color=FFFFFF
position=top-left
toggle_hud=Shift_R+F12
pci_dev=0:0b:00.0
table_columns=3
gpu_text=GPU
gpu_stats
gpu_temp
cpu_text=CPU
cpu_stats
core_load
core_bars
cpu_temp
io_stats
io_read
io_write
vram
vram_color=AD64C1
ram
ram_color=C26693
fps
gpu_name
frame_timing
frametime_color=00FF00
fps_limit_method=late
toggle_fps_limit=Shift_L+F1
fps_limit=0
# Update to your preferred logs location here:
output_folder=/home/user/mangohud_logs
# Set this to maximum log duration (in seconds). It will autostop after this duration, which is useful if
# you know the duration of your benchmark, otherwise set to something large, like 9999...
log_duration=90
# If your application starts right into the benchmark - setting this to e.g. '10' gives game 10s to load. If you
# don't want it to autostart logging the data - leave this set to '0'.
autostart_log=0
# Set this to interval of how frequently logs are collected (in milliseconds). '100' is what I use, 50 provides
# more data and is suitable for short benchmarks, while 200-500 is suitable for (very) long benchmarks.
#
# NOTE - If you are comparing Linux and Windows, then make sure this value is identical in both!
#
log_interval=100
toggle_logging=Shift_L+F2
</code></pre>
</li>
</ol>
<p>When you start the game, overlay should be visible. Pressing <code>SHIFT+F2</code> starts the logging and either it ends due to <code>log_duration</code> value, or can be manually stopped by pressing <code>SHIFT+F2</code> again. Note that there is an indication in overlay, where it shows big red dot, indicating that recording in progress.</p>
<p>After recording is done, you might end up with (or without) <code>*-summary.csv</code> file. This file can be deleted. Then there is <code>&lt;game&gt;-&lt;timestamp&gt;.csv</code> file - rename it to a label that you want to see in the website. Something like <code>Linux</code> or <code>something else</code> (with or without <code>.csv</code> extension) will work.</p>
</div>
<!-- Afterburner tab -->
<div class="tab-pane fade" id="profile" role="tabpanel" aria-labelledby="profile-tab">
<ol>
<li>Install Afterburner. It will also install RivaTuner statistics server.</li>
<li>Open Afterburner, go to Settings, then "Monitoring" tab.</li>
<li>Change "Hardware polling period (in milliseconds)" to "100" (ensure ALL your benchmarks have the same interval value, even on Linux!)</li>
<li>Modify the graphs:
<ol>
<li>Disable everything</li>
<li>Enable the following:
<ul>
<li>GPU temperature</li>
<li>GPU usage</li>
<li>Memory usage</li>
<li>Core clock</li>
<li>Memory clock</li>
<li>Power</li>
<li>CPU temperature</li>
<li>CPU usage</li>
<li>RAM usage</li>
<li>Framerate</li>
<li>Frametime</li>
</ul>
</li>
<li>(optional) Click on each, then check "Show in On-Screen Display" for each, so you can see them in Overlay</li>
</ol>
</li>
<li>Check "Log history to file"</li>
<li>Select location for such file (e.g. Desktop or Downloads works great).</li>
<li>Check "Recreate existing log files"</li>
<li>Uncheck "Log history to file" (yes, check to configure and then uncheck to disable <em>auto</em> recording when game starts)</li>
<li>Set "Begin logging" and "End logging" shortcuts. Suggestion is SHIFT+F2 and SHIFT+F3 appropriately.</li>
<li>Close Afterburner settings.</li>
<li>Ensure that AfterBurner and RivaTuner is running (opened or in system tray).</li>
<li>Start the game, overlay will show up in 5-30 seconds (keep clicking a mouse when the game is loading)</li>
<li>When starting benchmark, press shortcut to record, then press shortcut to stop recording. Note that there is no indication that game is being recorded or not.</li>
</ol>
<p>You will end up with a file, named <code>*.hml</code>. Rename it to a label that you want to see in the website. Something like <code>Windows</code> or <code>something else</code> (with or without <code>.hml</code> extension) will work.</p>
</div>
</div>
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{{template "footer.tmpl" .}}